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Hello

Hi, I’m Yiran!

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I’m a 3D Generalist with a strong focus on lighting, rendering and environment art, alongside interests in compositing, look development and visual development.

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Working across both 2D and 3D has shaped the way I approach images as a whole. I’m particularly interested in how environment, composition, colour, light and atmosphere come together to create a strong final image and support visual storytelling.

About Me

I studied Computer Animation Arts and Design at Bournemouth University, graduating with First-Class Honours, before continuing with an MA in 3D Computer Animation.

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Although my main professional focus is 3D, my wider background includes concept design, illustration, storyboarding and video editing, alongside experience in modelling, texturing, environment creation, set dressing, lighting, rendering, compositing and post-production. Working across these areas has shaped the way I think about images as a whole — from the first design idea to composition, colour, lighting, atmosphere and the final frame.

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Within 3D, I’m especially interested in Lighting, Rendering and Environment Art. I enjoy creating and arranging spaces, developing their visual direction, and using light and composition to guide attention and communicate mood. Look development and compositing are a natural extension of that process for me, allowing me to refine the image and bring the different visual elements together.

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My work has been recognised by The Rookies in 2024 and 2025, selected for the ACM SIGGRAPH Fast Forward Competition, and featured on Bournemouth University’s official ArtStation.

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Outside of my work, I enjoy drawing, filming and watching films. Cinema has a strong influence on how I think about framing, lighting, colour, atmosphere and visual storytelling, and often feeds back into the way I approach both 2D and 3D work.

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Skills

Lighting
Rendering
Environment Design
Level Design
Look Development
Compositing
Visual Development
3D Modelling
Texturing & Shading
2D Concept Design
Storyboarding & Animatics
Illustration
Editing

Skills & Tools

Softwares

Unreal Engine 5

Maya
Nuke
Substance 3D Painter
ZBrush
V-Ray
Blender
Houdini

Wrap
3ds Max

Adobe Photoshop
Adobe After Effects
Adobe Premiere Pro
Procreate
Procreate Dreams
Adobe Illustrator
Adobe InDesign
Adobe Audition

CV

My background spans both 2D and 3D, with my main professional focus in Lighting, Rendering and Environment Art. I also work across Look Development, Compositing, Visual Development, Concept Design and Storyboarding.

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You can download my CV below for a full overview of my experience, education, skills and selected achievements.

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