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2025 - ILM Masterclass Project
Project type
MasterClass CG Integration
Date
January 2025
Role
Lighting, Rendering, Compositing
Description: Using plate footage and a tracked camera provided by ILM, I developed a CG integration shot by combining existing assets with additional scene assembly and adjustments in Maya.
My main focus was lighting, rendering and compositing. I prepared and refined the HDRI in NukeX, built the lighting setup in Maya and V-Ray, and developed additional fill and reflective lighting to match the behaviour of light in the original plate. I also arranged the CG elements, created supporting geometry where required for shadow integration, and prepared separate render passes for greater control during compositing.
In NukeX, I integrated the rendered assets into the plate through shadow and reflection refinement, colour correction, motion blur, grain and other final adjustments, aiming to create a consistent and believable relationship between the CG elements and the live-action environment.



















































